Mobile gaming companies lash out at Brussels - FT中文网
登录×
电子邮件/用户名
密码
记住我
请输入邮箱和密码进行绑定操作:
请输入手机号码,通过短信验证(目前仅支持中国大陆地区的手机号)。如果该手机号尚未注册,将自动创建 FT中文网账号。短信可能需要几分钟送达,验证码15分钟内有效,请耐心等待:
请您阅读我们的用户注册协议和隐私权保护政策,点击下方按钮即视为您接受。
商业快报

Mobile gaming companies lash out at Brussels

Makers of ‘Clash of Clans’, ‘Candy Crush Saga’ and ‘Subway Surfers’ warn EU proposals could throttle rare tech success
00:00

{"text":[[{"start":7.2,"text":"The makers of Clash of Clans, Candy Crush Saga and Subway Surfers have warned that a European proposal that could force mobile games to display pop-ups could make them “unplayable” and hobble a rare tech sector where the continent is leading."}],[{"start":21.65,"text":"The bosses of Finland’s Supercell, Sweden’s King and Denmark’s Sybo told the FT that an upcoming proposal by the European Commission would cause great harm to the mobile gaming industry, which created more than €5bn of economic value in Europe last year and generated almost €8bn in revenues."}],[{"start":40.349999999999994,"text":"“Basically, these games would become unplayable in Europe . . . Mobile games is one of the very few industries where Europe and the Nordics specifically can claim they are the leader [and] it is a really scary point if you think about European competitiveness at large,” said Ilkka Paananen, chief executive of Supercell, which makes Hay Day and Brawl Stars alongside Clash of Clans."}],[{"start":62.449999999999996,"text":"The so-called free-to-play principle has made Candy Crush, Subway Surfers and Clash of Clans among the most played games in the world, with the vast majority of their hundreds of millions of players paying nothing for the titles. "}],[{"start":75.19999999999999,"text":"But certain players do pay to speed up the games and get new characters and special designs faster, generating significant revenue for the companies. Supercell last year made €2.9bn in revenues, generated operating profits of €930mn, and paid €220mn in corporate tax in Finland."}],[{"start":95.14999999999999,"text":"The upcoming proposal from the European Commission for the Digital Fairness Act could require game makers to show a pop-up to players every time they use virtual currency to buy something and have paid money to get that currency. "}],[{"start":107.99999999999999,"text":"Paananen estimated that in a typical short session of a Supercell game, players would see 40 pop-ups, each akin to the “accept cookies” prompts on websites."}],[{"start":117.24999999999999,"text":"Todd Green, president of King, the maker of Candy Crush, said the proposal wanted games to show the real-world value of virtual currencies. Many games had three to seven different currencies, some of which players were unable to pay for, and adding their values on a mobile screen would make the games “confusing and less attractive”, he said."}],[{"start":136.7,"text":"Mathias Gredal Nørvig, chief executive of Subway Surfers maker Sybo, said Brussels failed to understand the mobile industry and had based its proposals on out-of-date anecdotes about parents being surprised by high bills from online purchases by their children."}],[{"start":152.35,"text":"“Some of the legislation proposed now looks more frightened from not understanding, rather than wanting to understand the nuances of what gaming can actually do. Because if you play age-appropriately and games that your parents are engaged in, then the science is overwhelmingly positive on the impacts of gaming,” he added."}],[{"start":170.1,"text":"All three companies said the proposals would just lead to players in the US and Asia having a much better experience, and companies from those regions getting stronger. "}],[{"start":179.7,"text":"“It would make Europe a . . . much smaller market for mobile games,” said Paananen, who added that the rules would disproportionately hit European companies rather than Chinese players such as Tencent."}],[{"start":192.89999999999998,"text":"Additional reporting by Barbara Moens in Brussels"}],[{"start":203.45,"text":""}]],"url":"https://audio.ftcn.net.cn/album/a_1780487863_4696.mp3"}

版权声明:本文版权归FT中文网所有,未经允许任何单位或个人不得转载,复制或以任何其他方式使用本文全部或部分,侵权必究。

法国控制非洲货币的殖民之战

法国创设的非洲金融共同体法郎已在西非和中非多个地区沿用近80年,许多国家独立数十年后仍在使用。这种货币究竟是维持经济稳定的工具,还是法国延续对前殖民地影响力的殖民遗产?

本周图表:数据中心遭批评

资本开支,迎接选民。

为何富裕的爱尔兰仍让人感到贫穷

都柏林对企业税收入的依赖岌岌可危,其中一半来自苹果、礼来和微软。

中国叫停软银交易,机器人竞赛由此拉开序幕

北京的干预主义反映出全球在人工智能领域的竞争日益加剧。

Meta高管:应对“人口崩塌”,提升AI生产力至关重要

亚历克斯•舒尔茨在英国《金融时报》“未来AI峰会”上表示,出生率下降意味着需要借助AI支撑日益减少的人口。

AI变革:人工智能的真实投资回报率是多少?

比尔•盖茨、外星人,以及我们在英国《金融时报》未来人工智能峰会上听到的其他一切
设置字号×
最小
较小
默认
较大
最大
分享×